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What worked? Bringing Boba Fett into The Clone Wars to close out Season 2 was a great idea. His mere presence in the mix was enough to bring an air of much needed over-arching story continuity to the show, and his revenge motivation gave some of the proceedings a very welcome level of dark gravitas. Additionally, the episodes provided us with a good tapestry of character-use, bringing various protagonists and antagonists into the limelight at different times and using them all well. What didn't work? While the fluctuation of tone from episode to episode was a bit of a distraction when viewing all three in succession, the only true disappointment here was that the character depth seemingly promised by the first episode (2.20 [Death Trap]) wasn't followed through to any satisfying moment of dramatic climax in the last (2.22 [Lethal Trackdown]). Also, what was up with Bossk speaking English (basic)? Blehk! I want my Bossk subtitled, thank you very much!
The story itself was thin, but sufficient enough to connect the various action sequences and intrigue. The slow, suspenseful pacing of 2.20 (Death Trap) was particularly well executed and had the secret of Boba's identity been better kept, his reveal as one of the clone cadets would have been even more fun. Still, including him as a spy amidst the cadets was clever and paid off nicely with his having to betray his "brothers." While Boba's plan to blow up Mace was rather quickly thwarted, watching the bounty-hunter-to-be take more and more desperate (and destructive) actions to achieve his ends was impactful and appropriately disturbing. Seeing cadet training in action was equally cool, as was viewing the Jedi and the older clones from the awe-inspired cadet point of view. It was a bit surprising to see Aurra Sing let the other cadets (with whom Boba escaped) go so easily, but I suppose blowing up an escape pod full of children would be just a bit too dark for this show. Still, perhaps a failed attempt at sending them spinning off into uncharted space would have been a nice way to keep the character threatening without visualizing murders.
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2.22 (Lethal Trackdown) does a good bit of work refocusing the narrative back to Boba, but ultimately unravels after a great start. What should have been a progression to the climactic dissolution of Boba and Aurra's relationship is here reduced to one solid moment and the sudden run away by Aurra. Rather than have circumstance simply force Aurra to show her true colors and abandon Boba -- it would have been far more dramatically satisfying to watch the characters come to the conclusion that they were incompatible. I'm not saying Boba needed to be a hero at all -- but choosing to distance himself from Sing, or watching Aurra choose to ditch Fett (of her own free will and not because of a Jedi attack) would have been the climactic character pay-off this trilogy of episodes deserved. The good news here is that the other stories this episode wove together in place of a solid Boba/Aurra character pay-off were damn good, even if they were culpable for over-stuffing the narrative. Bringing Hondo back once more was a nice touch, and seeing him walk the line between good and evil was a welcome change of pace, giving his character a lot of potential in the future for roles on both sides of the conflict. Knowing he had a history with Jango, also makes him a potential player in future Boba story-archs as well. Equally compelling was Ahsoka and Plo Koon's journey into the Coruscant depths and eventual run-in with Aurra. Both Jedi's characteristics were well-mined for good character moments, and I hope we see more of them working together soon. The Coruscant depths, meanwhile, were an area I'd never thought we'd see visualized. I'd figured the seedy bars of Attack of the Clones and a few of this season's earlier episodes were the closest we'd come to seeing the underworld described so effectively in Timothy Zahn's (and many others') Expanded Universe novels. But here, the visuals were journeying down into Coruscant were some of the most effective in these episodes, and I hope further trips to these places in future episodes yield even more dangerous results than the scum-filled (and surprisingly colorful) nightclub we were presented with here.
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2.20 Death Trap: 4 stars
2.21 R2 Come Home: 3.5 stars
2.22 Lethal Trackdown: 3.5 stars
Stay tuned for a Season 2 round-up and overall score!
1 comment:
Grateful forr sharing this
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